Sunday, February 15, 2009

New ways of communication



The role-playing game „Tales of Symphonia“ for the Gamecube has the feature of a log that summarizes all events in the game. Strangely, it contains more information than is revealed in the actual game. In the dialogues and cutscenes it often does not get clear where you’re supposed to go next, and useful hints are then only found in the log.

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